Aequor

''Aequor is an island made of black granite, marble and limestone with a thin layer of dirt over the top. Central Aequor is a sweeping plains dotted with razorweed and small forests of cedar and oak. To the Spinward sode, the reddish Dneb Spires rise from the Misthill Doldrums, twisting into odd spirals and peaks. Under the arches of this red rock reside a race of boulder like creatures named the Galeb Duhr. High above, swarms of air elementals scour the stone, wearing it into complex patterns and designs. Tailward, the lush and dense Solandrip forest rises from the grasses to shade the banks of the Oir River. The Inner side of the forest is temperate and hosts a diverse array of flora and fauna, including rare Stonewood trees. The Outermost edge of the forest shifts to tundra and pine against the swirling white Storm that surrounds the Maelstrom.''

There are 3 major political powers in Aequor.
 * The Justicade in Corpus
 * The Gnoll Warlords of Dneb
 * The Free Guilds of Oino Tanas

The Acorn War (994-997)
In 990 when the Justicade was growing in power and had taken Nitsua under it’s wing of protection, they began enforcing drastic measures against gnoll raiding along the Solandrip forest.

After several years of increased security along the Solandrip Forest, the gnoll packs of The Scourge and Marchessan joined forces and stormed Nitsua, holding it for several months while Justicade forces rallied troops across Aequor including a famous group of volunteer fighters known as the Acorn Battalion.

In the Battle of Sivard Lake, the Acorn Battalion lured a large portion of Gnoll forces from Nitsua and held them off long enough to enable additional Justicade forces to retake Nitsua.

In the years that followed, the Justicade swept through the Solandrip Forest in the name of safety for all of Aequor, crushing gnoll encampments and lesser tribes in search of the Scourge and Marchessan warlords: Thuoz Blighthammer and Sirk Ashpaw.

With the help of the Yegri tribe, the Justicade tracked down and beheaded first Thuoz and then Sirk. They then withdrew from the forest.

Corpus
''“Corpus was once a brilliant white landmark in the center of the plains, surrounded by flowing golden fields of tall grain. That monument has been tarnished and the place still smolders from the erruption"''
 * Houses and walls made of limestone
 * Deep quarry into the aquifer
 * "The walls of the quarry split into 4 immense pillars surrounding a colossal dark metallic floating cube. The pillars descend into an expansive set of caverns that seems to stretch on for miles. Huge pipes stretch down from the ceilings of the caverns into the inky depths below.”
 * The Justicade was established in 950. It is the judiciary and law keeping force.
 * During the Acorn War, the Justicade seized power in Corpus and expanded rapidly.
 * Corpus has a number of major brewing companies that export barrels of beer.

Nitsua

 * Hippie Kithkin commune closer to the forest, with the best herbalists in all of Aequor
 * Has a Bardic College that is heavily involved in politics
 * Hosts the semi annual North by North West music festival
 * Center of a majority of the refugee camps from the Acorn War.

Oino Tanas
An airship trading port founded and run by the Free Guilds since 912. Oino Tanas is built on the side of a cliff around a series of waterfalls on the mouth of the Oir River. Buildings in Oino Tinas often extend back into deep natural caves along the cliff face. A heavy mist hangs in the air when the river runs heavy.

Ross Missuo
Ross Missuo is the noble's district of Oino Tanas. Ross Passes are required to enter this district and are only obtained from high ranking members of the city.

Gnoll Clans on Aequor
Retwa Pass - Former home of a sizeable clan of galeb duhr
 * Yegri and Forgnauth
 * Inhabit the area above the Oir River
 * Yegri were most against the war, both the Yegri and Forgnauth are at peace with the Council and Justicade.
 * Gorenza
 * Less involved in the war.
 * They are the ruling clan of Killein, which is nestled deep in the Dneb Spires and is quite difficult to reach
 * The Scourge and Marchessan
 * Were most interested in the war
 * Gnoll Saying: Rrachk-kiah - “What is Seen is Owned”
 * The Scourge, although greatly diminished still raids occasionally.